GDC: Hecker’s Nightmare Scenario – A Future Of Rewarding Players For Dull Tasks
It’s possible that an over-reliance on metrics-driven design and extrinsic rewards for in-game actions could lead to a future of “designing shitty games that you have to pay people to play,” warns independent developer Chris Hecker. Hecker, who is currently working on the espionage-themed multiplayer game SpyParty, presented his hypothetical “nightmare self-fulfilling scenario” as part of a talk inquisitively titled “Achievements Considered Harmful?” during Game Developers Conference in San Francisco. Hecker based his talk on …[...]
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GDC: Hecker’s Nightmare Scenario – A Future Of Rewarding Players For Dull Tasks










